Browsing: Weekend

The videogame industry’s longest-running joke has finally arrived at its painfully unfunny punchline. Duke Nukem Forever is here after 14 years in development and it feels about as irrelevant and embarrassing as a Sex Pistols reunion tour

With its retro groove and a plot that uses the Cuban Missile Crisis as a backdrop, X-Men: First Class adds new zest to the wilted X-Men franchise. Matthew Vaughan, director of Layer Cake and Kick-Ass, brings a youthful zing to the fifth

LA Noire is as deeply flawed and oddly compelling as the hero of a hardboiled detective story. Rockstar’s videogame take on the film noir is a staggeringly ambitious crack at a truly grown-up videogame in

Nintendo’s handheld gaming systems face growing competition from smartphones and tablets that offer a selection of addictive games that cost less than a dollar or even nothing at all. With the Nintendo 3DS, the

When Dimension Data unveiled its new brand identity and logo last week, it released two separate images of its chairman, Jeremy Ord, one from the 1980s, the other more recent, to illustrate to staff why

The PlayStation Network (PSN) is finally spluttering back to life after a three-week coma. Now begins the process of evaluating exactly how much damage the outage has done to Sony’s PlayStation console business

When Hollywood remakes a critically adored foreign film, the fear is usually that the new version will deface the original like a kid with a set of Koki pens let loose on the Mona Lisa. Let Me In, a remake of an artsy Swedish

Kenneth Branagh seems like an unlikely director for a Marvel superhero movie, but he proves to be an inspired choice for the Asgardian theatrics of Thor. In his hands, the thunder god’s legendary hammer, Mjolnir, hits the nail

Zack Snyder’s latest film, Sucker Punch, does nothing to challenge perceptions of his work as being more flash than substance. It’s a barrage of videogame imagery, driving rock music and unyielding action sequences layered on a story as skimpy as the clothes

Portal 2 isn’t just a sequel to a cult first-person puzzle game. It could also be a major step towards a world where the platform you use to play a game matters less than the game itself. The new title from Valve Software